﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NesEmulatorX
{
	public class NESEmulator
	{
		#region Constants

		public const int PRG_TRAINER_SIZE = 0x200; // 512 bytes
		public const int PRG_ROM_SIZE = 0x4000; // 16kb
		public const int CHR_ROM_SIZE = 0x2000; // 8kb

		#endregion

		#region Properties

		#endregion
	}
}
